![]() Going back to Conker’s Bad Fur Day for just a second. Video can’t be loaded because JavaScript is disabled: Banjo Kazooie Dynamic Music () He’ll also juggle, play with a yo-yo and take out a Gameboy and start playing Killer Instinct. When you leave Conker alone in the overworld, he’ll start whistling along to the theme music and it merges into the melody. The best example I can think of is in Conker’s Bad Fur Day. This is something A Hat in Time does very well I think. The humorous and entertaining dances, movements, and jokes that trigger when you leave the controller alone for long enough. When people talk about how great Rareware games are, one thing I don’t hear them bring up very often is the cool idle animations they built into their games. That’s the kind of shit I like in a game. They give you another perspective on a place that you didn’t have before. It opens a renewed sense of awe and joy you feel whenever you explore one of their worlds with vibrant color pallets and ordinary objects that have eyes on them.Įach skill or move you learn opens up new areas. ![]() The flying mechanic adds a whole new dimension to movement that adds to the experience of play. Video can’t be loaded because JavaScript is disabled: Treasure Trove Cove Flying () ![]()
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